An analyst estimates CD Projekt Red will release new Witcher 3 DLC and offers insight into when the studio's other ...
The next Witcher saga has ambitious plans for its release cycle, but this may not be as risky as you think, and could be a ...
It's already a given fact that CD Project Red will release new installments for its Witcher and Cyberpunk 2077 series. However, we do not know that the Polish game studio will use Artificial ...
Action The next official D&D videogame won't be anything like Baldur's Gate 3: 'We're making a third-person action-adventure open world game that focuses on the warlock' RPG After 21 years, Knights of ...
This time, it's none other than CD Projekt Red's joint CEO, Michal Nowakowski, stirring things up with recent comments made ...
"Their passion for the franchise has been evident at every stage, and they’re doing an incredible job developing an engaging TCG that ensures an authentic Cyberpunk experience. On the flip side, many ...
In an in-depth interview for The Gamer, Cyberpunk 2077's lead quest designer Pawel Sasko told the outlet that development on ...
The market might evolve, but single-player games will always have strong roots. There are plenty of shifts in the games industry. You can see the trends over the years, with studios seeking to cut a ...
TL;DR: CD Projekt reported a 35% profit margin on $121 million revenue, driven mainly by Cyberpunk 2077 sales, especially physical copies on Nintendo Switch 2. The company expanded its development ...
CD Projekt is sticking to its ambitious plan to release all three video games in the new Ciri-fronted The Witcher trilogy within a six-year period. Speaking during a recent financial call, joint CEO ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. CD Projekt confirms no plans for ...
GameSpot may get a commission from retail offers. CD Projekt Red's lead level designer has openly discussed what Cyberpunk 2077 could have done better with its non-linear levels, using the Dishonored ...