Adding natural language interfaces to software is easier than ever, and that led [creikey] to prototype a game that hinges on communicating with NPCs. The prototype went through multiple iterations ...
Replica Studios is unveiling AI-powered smart NPCs (non-player characters) for the Unreal Engine platform. The company released a demo highlighting the software, which combines Replica Studio’s AI ...
Bloom, a non-player character with a face like a potato and a black beanie pulled tight around his ears, wants to know about my strategy and how I fare in combat. “I follow a map and I punch hard,” I ...
Kylan Gibbs is the Chief Product Officer and co-founder of Inworld AI. Inworld creates smart AI characters for gaming and other use cases. With recent advancements in AI set to transform a number of ...
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