Games are more than just an interactive visual experience. The time and effort that developers spend in creating and incorporating immersive audio and soundtracks are not experienced to their fullest ...
Elizabeth Orchard is a Toronto-based content writer, copy editor, and lifelong gamer. She's been playing visual novels and farming sims since she was ten years old, graduating into a hardcore love of ...
Adam Braunstein is a Contributor at DualShockers who has been covering games professionally since 2019. He primarily writes lists and features, with a focus on RPGs, JRPGs, action-adventure games, VR, ...
Narrator: These are Buddy and Gyoza, and their sniffles and grunts aren't being recorded for a kid's movie. They're actually being used for ambient sounds in the game Halo. [animals snorting and ...
Sound is, without a doubt, one of the most fundamental pillars of a good horror game. Everything, from the music to the creaks and footsteps, has to be in order to ...
“Step into my office,” says Joanna Fang. OK, but to the untrained eye it's a kleptomaniac's hoard: rolls of Astroturf, mud and moss, wooden planks, violin bows, smashed keyboards, plastic boxes ...
A freelance writer with over 10 years of experience. His favourite games are Kingdom Hearts, Beyond Good & Evil, and Celeste. Rather than the Nintendo Switch successor, the Japanese console ...