TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Microsoft unveils AI-powered DirectX upgrades at GDC 2026, including neural rendering features, new ML tools, and DXR 2.0.
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
Ray tracing has become a new trend in PC gaming and other graphics-related tasks. Its demand for PCs is quite high, even for those with high-end graphics cards. For this reason, Microsoft has promised ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
A new DirectX update brings Shader Execution Reordering (SER) out of preview, and it's boosting ray-traced framerates by up to 90% in early tests.
DirectX, the Microsoft technology that allows PC games to talk to your gaming hardware, is going to build in support for the ...
Project Helix's GPU to deliver a massive uplift in performance, will be powered by advanced new ML-based neural chips.
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...