It probably wouldn't have progressed in the same way, because vector graphics are sharply limited in terms of complexity. The way a normal CRT works is panning left to right, top to bottom, with the ...
It’s becoming clearer now that most old consoles and computers are ripe for a remake. From handhelds to mini versions of things such as the Commodore 64 or Spectrum, everything seems to be making a ...
I was a teen in the 80s and never had a Vectrex, but did spend way too much time in arcades. Asteroids, Battlezone, Lunar Lander, and Tempest were the games that consumed any extra time I had. I might ...
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