Let's not get hung up on trying to figure out a use for this thing, and just admire it for what it is: awesome. Jim built this "Spectrum ZX Laptop" out of an old ZX Spectrum 48k and a Toshiba Libretto ...
Sir Clive Sinclair kick-started the U.K. gaming industry in the ’80s with his ZX Spectrum computers, and now he’s back with a defiantly retro games console. Start-up Retro Computers and Sir Clive ...
I am no computer historian but when the two computers that made up this beast are referred to as old and older, its pretty obvious this stuff is old. So some guy took a Spectrum ZX and a Toshiba ...
The Sinclair ZX Spectrum was one of the big players in the 8-bit home computing scene of the 1980s, and decades later is sports one of the most active of all the retrocomputing communities. There is a ...
The Sinclair ZX Spectrum is something of a legend in computing circles, as it was one of the very first reasonably priced home computers on which it was possible to actually do interesting stuff. By ...
In the U.K., the iconic 8-bit home computer of the 1980s was the Sinclair ZX Spectrum. Few keyboards have surely been pounded as hard as the Spectrum’s rubberised complement of grey rectangles.
SpecNext started shipping its updated ZX Spectrum board to Kickstarter backers in December last year, with full computer-in-a-keyboard models to follow. Rather than having to connect his Next to a TV, ...
The ZX Spectrum was a 1980s icon which played a starring role in the revolution that brought computers into the UK’s homes for the first time. The 8-bit computer arrived in 1982 with its distinctive ...
Radiohead has never shied away from arty and elaborate “special edition” versions of its albums, which normally ship to fans with unique artwork and limited vinyl. But Tuesday’s collector’s item ...
The Joy of Specs - in memory of our long lost rubber-keyed friend... This article was first published in January 2002 as part of our 'Technologies That Time Forgot' series of articles. We are running ...
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This column was contributed by Philip and Andrew ...