You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
There’s one major reason developers are not spending time on expansions. It’s always tough to see the credits roll from games that easily sucked you in. You’ve completed all the missions, uncovered ...
Bethesda has built a legacy with games like Skyrim, Fallout, and Starfield. Offering players huge immersive worlds to explore. But there’s one thing that keeps popping up, and that’s loading screens.
Starfield might not have had the warmest of receptions amongst all Bethesda fans, but a former Skyrim designer thinks a sequel has a good chance to be a great game. Look, it's not exactly a secret ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the loading ...
Did you love Starfield? If so, get ready for its sequel, which is shaping up to be even better, according to Bruce Nesmith, a former game designer at Bethesda. Known for his work on Fallout and The ...
RPGs Starfield designer admits Bethesda's space epic isn't "the same caliber" as Fallout and Elder Scrolls because it's full of procedural generation: "The planets start to feel very samey" The Elder ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Veteran Bethesda Game Studios developer Bruce Nesmith, who worked on RPG genre gems like Skyrim, ...
With The Elder Scrolls IV: Oblivion Remastered going down well with fans, thoughts are now turning to which Bethesda game is set for the remaster treatment next. And with many speculating Fallout 3 is ...
Bethesda is known for pioneering the idea of 'Radiant' NPCs, i.e. characters that had interactions with the world around them separate from their interactions with players. Skyrim, Starfield and ...
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