Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. In a new interview with Google Cloud Japan, Kazuki Abe, a technical ...
Capcom's technical director, Kazuki Abe, has developed a generative AI system for game development. The system helps create unique ideas for environments using AI models like Gemini Pro and Imagen.
Between titles like Resident Evil: Village and Dragon’s Dogma 2, Capcom puts out a number of large titles every year. Now, the company says, they are starting to use generative AI to help them ...
Seeing room for efficiency improvements, Abe created a system where generative AI could ... Right now, Capcom’s experimentation with AI models appears to be limited to just this system, leaving ...
In today's Daily Fix: A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to ...
Niantic and Capcom unveiled that the location-based game Monster Hunter Now will get an update with new content and a monster related to Monster Hunter Wilds.
Continuing the trend of re-releasing its classic fighting games as a compilation, Capcom announces the launch date for Capcom ...
Capcom appears to be pushing forward with ... The theory, then, is that generative AI can handle the brunt of this workload, coming up with the initial ideas that the development team can then ...
In today's Daily Fix:A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to ...
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